[LIGHTING]
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=-0.02
INTERIOR_FAKE_UPPER_SHADOW_FADE=0.02
EMISSIVE_HEADLIGHTS_MULT=1.4
EMISSIVE_PARKINGLIGHTS_MULT=2.5
EMISSIVE_BRAKELIGHTS_MULT=0.5

[LIGHT_HEADLIGHT_0]
; this is a special value, instead of usual 0 and 1: light will affect 
; the car, but only if camera is outside.
SELF_LIGHTNING=exterioronly
POSITION=0, 0.66, 2.2
COLOR=1, 0.9, 0.7, 9
MIRROR=0.65

[EMISSIVE_LIGHT_0]
NAME=HEADLIGHT
COLOR=590.5,569.5,430
LAG=0.65
SIMULATE_HEATING=0
ACT_AS_HEADLIGHTS=1

[EMISSIVE_LIGHT_1]
NAME=DRIVING_LIGHTS
COLOR=33,27,21,0.3
LAG=0.6
SIMULATE_HEATING=0

[EMISSIVE_LIGHT_2]
NAME=BRAKELIGHTS
COLOR=380,0,0
LAG=0.6
SIMULATE_HEATING=0

[EMISSIVE_LIGHT_3]
NAME=fog_L_00_SUB0
COLOR=33,27,21,0.3
LAG=0.6
SIMULATE_HEATING=0

[EMISSIVE_LIGHT_4]
NAME=fog_R_00
COLOR=33,27,21,0.3
LAG=0.6
SIMULATE_HEATING=0


[EMISSIVE_BRAKE_0]
NAME=BRAKELENS
COLOR=70,0,0
LAG=0.6
SIMULATE_HEATING=0

[EMISSIVE_BRAKE_1]
NAME=STOPLIGHT
COLOR=300,0,0
LAG=0.8
SIMULATE_HEATING=0

[EMISSIVE_REVERSE_0]
NAME=REVERSE
COLOR=10,9,8
LAG=0.85
SIMULATE_HEATING=0

[LIGHT_BRAKE_0]
POSITION=0, 0.70408, -2.02321
MIRROR=0.61

[EMISSIVE_TURNSIGNAL_LEFT_0]
NAME=blink_LR
COLOR=25, 12, 0
LAG=0.9
SIMULATE_HEATING=0.0
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_LEFT_1]
NAME=blink_LF
COLOR=25, 12, 0
LAG=0.9
SIMULATE_HEATING=0.0
LOCATION=FRONT
[EMISSIVE_TURNSIGNAL_LEFT_2]
NAME=blink_LI
COLOR=0, 20, 0
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_RIGHT_0]
NAME=blink_RR
COLOR=25, 12, 0
LAG=0.9
SIMULATE_HEATING=0.0
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_RIGHT_1]
NAME=blink_RF
COLOR=25, 12, 0
LAG=0.9
SIMULATE_HEATING=0.0
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_2]
NAME=blink_RI
COLOR=0, 20, 0
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=NONE

[EMISSIVE_HAZARD_0]
NAME=BLINKER_LAMP			; hazard light
COLOR=160,0,0
LAG=0.8

[SMART_MIRROR]
VISIBLE_FIRSTPERSON=RIGHT

[LIGHT_LICENSEPLATE]
MESHES=License
OFFSET=0, 0.01, -0.02
RANGE=0.5
RANGE_GRADIENT_OFFSET=0.0
SPOT=220
SPOT_SHARPNESS=0.64
COLOR=1,0.7,0.3,6
FALLBACK_EMISSIVE=1,0.7,0.3,0.9
LAYOUT=TWO_ON_TOP
FADE_AT=100

[SHADOWED_WHEELS]
DISTANCE=3
WIDTH=0.15
OPACITY=0.7
EXTRA_AMBIENT_BRIGHTNESS=0.05

[SHADOWED_WHEELS_FRONT]
ANGLE=12
OFFSET=0.03

[SHADOWED_WHEELS_REAR]
ANGLE=20
OFFSET=0.06

[LIGHT_EXTRA_0]					; instrument cluster glow
BIND_TO_HEADLIGHTS=1
COLOR=60,12,0,0.6
DIFFUSE_CONCENTRATION=0.88
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=2.5
FADE_SMOOTH=5
MIRROR=0
POSITION=0.381,0.788,0.329
DIRECTION=0,0,-0.9
RANGE=0.5;1.25
RANGE_GRADIENT_OFFSET=0.3
SPECULAR_MULT=0
SPOT=60
SPOT_SHARPNESS=0.3


[BRAKEDISC_FX]
AMBIENT_MULT=0.8
REFLECTION_MULT=5
RIM_INTERNAL_RADIUS=0.06
SIMPLIFY_NORMALS_K=0
DISC_INTERNAL_RADIUS_SHARPNESS=1000

[BRAKEDISC_FX_FRONT]
DISC_INTERNAL_RADIUS=0.111

[BRAKEDISC_FX_REAR]
DISC_INTERNAL_RADIUS=0.1

;//////////////////TAIL LIGHTS//////////////////////

[REFRACTING_HEADLIGHT_0]
SURFACE = tail_L_OUT
INSIDE = tail_L_IN,tail_L_IN_GLOW
ABSORPTION = 0.02
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.05
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0.00615686, -0.031558, 1.00033
DYNAMIC_EMISSIVE_MAP = 1
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.00500001
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.00642, -3.11016e-09, 7.31877e-11
MIRROR_POS = -0.862832, 0.709895, -2.07504
NM_SHARE_EXT = 0.21
NM_SHARE_INT = 0.48
ORIGIN = 0.611361, 0.709742, -2.16099
RADIUS = 0.178
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 0.4
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[REFRACTING_HEADLIGHT_1]
SURFACE = tail_R_OUT
INSIDE = tail_R_IN,tail_R_IN_GLOW
ABSORPTION = 0.02
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.05
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0.00618313, 0.003378, 1.00517
DYNAMIC_EMISSIVE_MAP = 1
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.00500001
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.00554, -2.71364e-09, 6.55689e-11
MIRROR_POS = -0.862103, 0.70981, -2.07344
NM_SHARE_EXT = 0.15
NM_SHARE_INT = 0.6
ORIGIN = -0.619718, 0.709667, -2.15934
RADIUS = 0.178
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 0.5
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[EMISSIVE_EXTRA_A_0REARLIGHTS]
NAME=tail_R_IN_GLOW
COLOR=10,0,0
FALLBACK_HEADLIGHTS_COLOR=5,0,0
FALLBACK_BRAKES_COLOR=30,8,0
FALLBACK_BRAKES_COLOR_HIGHER=1
BIND_TO_EXTRA_A=1
LAG=0.5
SIMULATE_HEATING=3
LOCATION=REAR
CAST_LIGHT=1

[LIGHT_EXTRA_0_REARLIGHTS]
BOUND_TO=tail_R_IN_GLOW
BOUND_EMISSIVE_MAX=70
BOUND_EXP=1.5
POSITION=0, 1.5, -2.4
MIRROR=0.2
DIRECTION=-0.1, 0, -1
AFFECTS_TRACK=1
SELF_LIGHTNING=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPECULAR_MULT=2
DIFFUSE_CONCENTRATION=0.88
SPOT=190
SPOT_SHARPNESS=0.1
FADE_AT=450
FADE_SMOOTH=5
RANGE=4
RANGE_GRADIENT_OFFSET=0.25
COLOR=5, 1, 0, 1

[EMISSIVE_EXTRA_A_1REARLIGHTS]
NAME=tail_L_IN_GLOW
COLOR=10,0,0
FALLBACK_HEADLIGHTS_COLOR=5,0,0
FALLBACK_BRAKES_COLOR=30,8,0
FALLBACK_BRAKES_COLOR_HIGHER=1
BIND_TO_EXTRA_A=1
LAG=0.5
SIMULATE_HEATING=3
LOCATION=REAR
CAST_LIGHT=1

[LIGHT_EXTRA_1_REARLIGHTS]
BOUND_TO=tail_L_IN_GLOW
BOUND_EMISSIVE_MAX=70
BOUND_EXP=1.5
POSITION=0, 1.5, -2.4
MIRROR=0.2
DIRECTION=-0.1, 0, -1
AFFECTS_TRACK=1
SELF_LIGHTNING=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPECULAR_MULT=2
DIFFUSE_CONCENTRATION=0.88
SPOT=190
SPOT_SHARPNESS=0.1
FADE_AT=450
FADE_SMOOTH=5
RANGE=4
RANGE_GRADIENT_OFFSET=0.25
COLOR=5, 1, 0, 1

;////////HEADLIGHTS/////////////


[EMISSIVE_HIGHBEAM_0]
NAME=hdl_L_06
COLOR=33,27,21,3
LAG=0.8
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5


[EMISSIVE_HIGHBEAM_1]
NAME=HEADLIGHT2
COLOR=33,27,21,3
LAG=0.8
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_2]
NAME=hbeams
COLOR=33,27,21,0.3
LAG=0.8
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
TOGGLE_VISIBILITY = 1

[ODOMETER_MAIN]
ACTIVE = 1
NAME = GAUGES_ALPA
FONT = odometer_font
BLEND_MODE = 0
POSITION= 86,168 ;top left pixel coord for placing on the main texture, not on the smaller current object mapping
COUNT = 6
SCALE = 0.45,1
SIZE = 335, 30
DIGIT_WIDTH = 43
COUNT = 6
BACKGROUND = 0.05, 0.04, 0.05
COLOR = 1, 1, 1
JITTER = 0.015 ; how misaligned dials look (vertically)
MOVEMENT_INTERVAL = 1 

[ODOMETER_TRIP]
ACTIVE = 1
NAME = GAUGES_ALPA
FONT = odometer_font
BLEND_MODE = 0
POSITION= 86,308 ;top left pixel coord for placing on the main texture, not on the smaller current object mapping
SCALE = 0.45,1.1
SIZE = 335, 30
DIGIT_WIDTH = 43
COUNT = 4
BACKGROUND = 0.05, 0.04, 0.05
COLOR = 1, 1, 1
JITTER = 0.03 ; how misaligned dials look (vertically)
LAST_DIGIT_BACKGROUND = 1, 1, 1
LAST_DIGIT_COLOR = 0, 0, 0
MOVEMENT_INTERVAL = 1 

[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = EXT_Paint

[Material_CarPaint_Solid]
Skins = Dandelion_Yellow,Viper_Red,Viper_Red_Yellow,White_Stripes
FresnelMax = 0.5
FresnelC = 0.05
FlakesK = 0.0
AmbientSpecular = 0.6
SpecularBase = 0.6, 600

[Material_CarPaint_Metallic]
Skins = Viper_GTS_Blue
FresnelMax = 0.9
FresnelC = 0.04				
FlakesK = 0.05		
BrightnessAdjustment = 0.9
SpecularBase = 1.5, 50
SpecularSun = 0.1, 200
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.3
AmbientSpecular = 1.5

[Material_CarPaint_Metallic]
Skins = Black_Stripes,Viper_Black
FresnelMax = 0.9
FresnelC = 0.15	
FlakesK = 0.05		
BrightnessAdjustment = 1.05
SpecularBase = 0.3, 150
SpecularSun = 0.1, 900
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.3

[Material_CarPaint_Metallic]
Skins = Viper_GTS_Silver
FresnelMax = 0.9
FresnelC = 0.02	
FlakesK = 0.1			
BrightnessAdjustment = 0.9
SpecularBase = 0.5	, 330
SpecularSun = .8, 900
UseDiffuseAlphaAsMask = 0
ClearCoatThickness = 0.3
AmbientSpecular = 2

[Material_CarPaint_Metallic]
Skins = Emerald_Green
FresnelMax = 0.9
FresnelC = 0.04				
FlakesK = 0.05		
BrightnessAdjustment = 0.5
SpecularBase = 0.6, 50
SpecularSun = 0.1, 200
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.3
AmbientSpecular = 1.0


